expr:content='data:blog.pageName + data:blog.title + data:blog.pageName' name='Description'/> Left 4 Dead 2 ~ TechSoftwareWorld

Saturday, September 8, 2012

Left 4 Dead 2



Left 4 Dead gave the look of a near perfect game to me, cheap I love it so damn muchhelps to make the comparatively sudden arrival of the company's sequel an incrediblytry to sell you. Until recently I'd are already hard pressed to specific methods I'd desire to customize the first game. Perhaps if there are a gun held to my head I'd have the ability to rattle off several requests, and maybe, after a long torture session, I'd eventually find a way to find out a subscriber base that'd resemble the alterations which have gone into Left 4 Dead 2. Thankfully no such violence has been necessary. L4D2 delivers multiple improvements over its predecessor, i get to keep my fingers and toes.
Nothing is quite like a good old fashioned zombie apocalypse to just make a disparategang of strangers to function together for his or her common survival, and between that premise plus some really clever design, Left 4 Dead succeeded in coaxing that big bag of assholes we call the world wide web into cooperating without one ever feeling forced.It wasn't without its occasional flaws, however. A brief list of weapons and quite oftenavailable ammo piles meant we'd have a tendency to select a popular weapon andadhere to it. Survivors that knew enough to bunch close together stood a much greater chance at survival, along with their infected antagonists would have trouble ending it the formation. Worse, choke points like long hallways became reliable safe havens for just about any well-coordinated team. It didn't offer too unfair an advantage, but it did tend to make things predictable.

minimum system requirements

  •     OS: Windows 7 / Vista / XP
  •     CPU: Pentium 4 3.0GHz
  •     RAM: 1 GB for Xp / 2Gb for Vista/Win 7
  •     HDD: 7.5 GB free disk space
  •     Graphics: 128 MB Graphics Memory with shader 2
  •     Sound Card: DirectX 9 Compatible
  •     DirectX: Version 9.0c
recommended system requirements


    OS: Windows 7 / Vista / XPCPU: Intel Core 2 Duo 2.6 GH
    RAM: 1 GB for XP / 2GB for Vista/win 7
    HDD: 7.5 GB free disk space
    Graphics: 128 MB Graphics Memory with shader 3.0
    Sound Card: DirectX 9 Compatible
    DirectX: Version 9.0c

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